Tagged: homestuck

The Homestuck Union Was Always Fake

  • Posted in fandom

Oh no!

The Homestuck Independent Creative Union was announced in October 2023, claiming itself to be a “union” of creators working on Homestuck associated projects. The main selling point of this organization is that it was fully independent of Homestuck, Inc., Andrew Hussie, or any of the other existing management structures that had damaged their reputations. This was untrue from day one. The HICU was never a union and it was never independent of Andrew. In fact Andrew doesn’t just have theoretical authority, they’re actively wielding power over projects in secret.

I want to give a very important disclaimer for this “anti-HICU” looking article because I really, really don’t want to see blame misplaced because of this. I think when most people familiar with it think of the HICU, the reaction is “oh, they’re doing better” or even “yeah, I’m on their side.” I don’t fault you for this! Based on what they said about themselves many people — including me personally — gave the HICU a huge amount of good credit upfront, and they’ve done very little publicly to hurt that image. So if you’re an HICU person — if you’re with FRAF, or DCRC, or even Beyond Canon — I am not attacking you with this! I am not against your “side.” The problem here is not the creatives, it’s strictly management. Whether you’re a fan or someone trying to work with the union, you are the one at risk here and I want to help you most of all.


Around October 2023 Andrew Hussie “restructured” Homestuck’s publishing agreement with Viz Media in order to reestablish their “control over the brand.” Homestuck then announced the relaunch of Homestuck^2: Beyond Canon, run by the also newly-announced Homestuck Independent Creative Union.

The Unofficial Homestuck Collection Takedown

  • Posted in fandom

Bottom line up front

Since November 2023 The Unofficial Homestuck Collection has been entangled in legal discussions with Homestuck and Andrew Hussie.1 This has gone disastrously bad, from almost the very beginning.

Since Andrew has sent us DMCA takedown demand and also persistently threatened us with spurious lawsuits, I am taking down The Unofficial Homestuck Collection’s web presence at Homestuck’s demand. The current set of legal demands does not affect the GitHub repository itself, so releases of the reader are still available. An outdated copy of the reader and some assets are currently also available from a copy Homestuck made of the collection against our wishes (homestuck.github.io) — more on this later. However, the original team behind the collection (including both Bambosh and Gio) has been forced to stop maintenance on our work.

This was not driven by copyright concern, community relations, or any healthy professionalism, but an unprofessional spite and demand for control on the part of Andrew Hussie.

Hostile Takeover

In November 2023, Homestuck sent me and Bambosh (co-creators of the UHC) an offer to collaborate on The Unofficial Homestuck Collection. We initially engaged with this offer because it came with a commitment to respect the project’s independence and for the collaboration to be fully insulated from previous personal grievances.

But this pretense of constructive collaboration turned out to be false almost immediately. For the entire period of time since the first communication — now multiple years — Homestuck has used threats, lies, legal shakedowns, and other psychological pressure tactics to attempt to seize control of The Unofficial Homestuck Collection in a hostile takeover. There was never a legal basis for Homestuck to control The Unofficial collection, and so they have been attempting to use extra-legal tactics to do so.

While the archival impact is unfortunate, the main complaint here is not that we were entitled to distribute Homestuck and it’s wrong that we’ve had to stop. We have no particular legal right to reproduce or distribute the copyrighted Homestuck material, and so did not feel entitled to continue doing it. The fact that executing the takedown demands we’ve received results in Homestuck being inaccessible is a side effect of a deeper problem.

The problem is that the way Andrew acted is completely unacceptable. They demanded control over work that was not theirs, demanded we denounce their personal enemies, demanded we recant previous criticisms, and more. This was all done under a pretense of constructive collaboration with the community that turned out to be false from the beginning. Ultimately Andrew has demanded (in violation of their own assurances) that we denounce previous criticism of Homestuck management and give full managerial control over the independent Collection project over to Andrew and their chosen delegates. Under this extortion we would be required to participate in Andrew’s attempt to sweep their past professional misconduct under the rug, and we would remain subordinate to any other demands they made to use the project to attempt to control the fan community.

We have not allowed this hostile takeover to happen to the UHC. Since Andrew has fully committed to hostility towards us and fan projects in general and demanded things we cannot give them, I’m choosing to disengage rather than face a perpetual series of baseless legal attacks and other harassment.

FSE sprite compression

  • Posted in dev

This was originally published 2020-07-07 as a reward for sponsors of Befriendus

A Domain-Specific Compression Algorithm — as I later found out this is called — is a compression algorithm that uses the specific nature of the target data as a way to efficiently compress it. The more you know about the structure of the data you’re compressing and what tools you have to reconstruct data, the more efficient the system can be.

I wrote a script for the Fansim Engine that does this with character sprites. It takes character poses, identifies the parts that have changed and the parts that stay the same, and creates identical Ren’py displayables that take up dramatically less room.

Is homestuck.giovanh.com official?

  • Posted in qa

Anonymous asked:

Is your website the official location of the unofficial collection webapp or is it just there now for testing?

I’ve gotten a few variations of this question, so I wanted to get some thoughts down.

The UHC is, itself, unofficial, in that it isn’t acting with the authority of the Homestuck brand, and it’s not a What Pumpkin published work.

https://homestuck.giovanh.com is one further layer more unofficial than that: It’s still not endorsed by Homestuck, but it’s also not necessarily “endorsed” by the main UHC project. It’s a separate spin-off for a couple of reasons, including the fact that it uses some non-free code. But ultimately this separation lets me test experimental features and ideas before they’re released as part of the main collection.

At https://homestuck.giovanh.com/gio, I’ve written

This is an online port of The Unofficial Homestuck Collection, a desktop collection of Homestuck and its related works. TUHC is developed by Bambosh and Gio (and some other great folks), while this port in particular is written, maintained, and hosted as an experiment by Gio.

This is meant as a way to use the offline homestuck collection in a browser, for people on mobile or platforms that don’t have a proper version, or as an “on-ramp” if you’re just getting into Homestuck and aren’t sure if you want to commit yet.

Don’t just use this to read Homestuck! Get the collection; it’s faster, it has real flash, and it costs less to host!

I still think this is the right mentality: if you’re reading through Homestuck or doing fan work, you probably still want the main desktop release. It’s also much more moddable; the browser version has some modding functionality, but it’s stripped down and isn’t ever going to be up to the standard of the main collection.

I think what this question might mean to be asking is: “is https://homestuck.giovanh.com temporary?” The answer to that is no: I don’t have any plans to stop hosting it, and if we ever move to a different URL, I’ll set something up to redirect https://homestuck.giovanh.com there, including the page references, so links won’t break. You should be able to safely share links to the web collection, including homestuck pages (https://homestuck.giovanh.com/mspa/001901) and collection metapages (https://homestuck.giovanh.com/search/fiddlesticks) (as possible).

I don’t currently have any plans to move the domain name, though. I can imagine doing that at some point in the future, if governance ever changes (i.e. it’s not strictly personal, and so shouldn’t be on my personal) but I already own giovanh.com, and I think Homestuck fits nicely there.

Polygon's "Life after Homestuck" (Thread)

  • Posted in fandom

Homestuck's Ruse of Authorial Homogeneity

  • Posted in fandom

Somebody asked me about a comment I made online about the odd situation raised by the state of Homestuck^2 and Hiveswap’s authorship. I sent them a long message but by the time I was done I realized I had quite a few thoughts on the issue, and so this is me expanding that out a bit.

Authorial teams

Probably the defining aspect of the “post-canon” Homestuck era has been the deliberate movement away from Andrew’s auteurship and to the form of these nebulous authorial teams. It’s almost impossible to overstate how key Andrew and his personal identity was to Homestuck and its interactions with fandom, and this period represented a deliberate and forced shift away from that.

The Sarah Z Video Fallout

  • Posted in fandom

One of your questions was whether I thought Gio was a stalker. It’s my personal take that he probably does not technically qualify as one, but I also don’t think it’s a simple “no” either, given his antagonistic fixation toward people at WP, and his persistent invasiveness has made the women at WP uncomfortable.

Suffice to say for now, I don’t trust him, I will never speak to him, and probably no one from WP ever will either.

After the backer update came out, I took at look at Gio’s revisions to his article, and unsurprisingly, he just rearranged all the new facts so that he could draw all the same basic negative conclusions he’d already drawn.

I think this would be a bizarre conclusion to reach for anyone who was looking at that update objectively, and just indicates that the facts never really mattered because he had already made up his mind.

The only explanation is what everyone at WP suspected all along.
He’s a troll.

*record scratch*
*freeze-frame*
You’re probably wondering how I got into this situation.

That’s right, I’m writing a story about me this time. It’s my blog, after all. First I wrote a history, then reported on a rumor, and now it’s time to tell the story of this dramatic little farce.

Trouble a-brewin' at Redbubble

  • Posted in fandom

Homestuck is once again lit up over fan merch. Homestuck and fan merch have a long and troubled history, but this latest incident is between artists, Redbubble, and Viz media. Here are my thoughts on that!

In late May 2021, artists who sold Homestuck merch on Redbubble got this email:

Dear [name],

Thank you for submitting your fan art for Homestuck and/or Hiveswap as part of Redbubble’s Fan Art Partner Program.

At this time, our partnership with the rights holder VIZ Media has come to an end. When a partnership expires, we are required to remove officially approved artworks from the marketplace. This means that your Homestuck and/or Hiveswap designs will be removed from Redbubble soon.

Here are a couple of things to keep in mind:

  • It is important to know that licensors do not allow previously approved designs once sold on Redbubble to be sold on any other platform, even after the program ends.
  • Because this removal is not in response to a complaint, your account will not be negatively impacted.

Partnerships come and go, but don’t worry. We’re looking forward to partnering with more awesome brands in the future.

Check out our Current Brand Partnerships list to see all the properties that are actively accepting submissions. For additional information, we recommend checking out the Fan Art Partner Program FAQ.

Thank you, Redbubble

This hit a lot of people, and hit them hard:

Rut-roh!

Unfortunately for Twitter and brevity this is actually the intersection of a couple different complicated issues, which I’ll try to summarize here.

Just gonna get this one out of the way right off the bat. Copyright law gives IP owners a tremendous amount of power over what’s done with their characters and designs, even extending far into derivative fanart. If you own Homestuck, you actually can take someone to court over selling merch of their fantroll, and probably win. That’s not a great starting point, but it’s the truth.

Eevee has a great write-up of why this is bad. I’d also point you to Tom Scott’s video about how copyright law isn’t designed for intermediate platforms like Redbubble, but suffice it to say, yeah, copyright law really sucks for fanartists, actually.

This is the most complex thing going on here, certainly, but it’s not new and interesting. What is new and interesting, though, is

Redbubble forcing predatory licensing on people

Now, copyright law sucks for fanartists, but that doesn’t explain what happened here.

The Hiveswap Fiasco – 2020-2021

  • Posted in fandom

This point, early October 2020, is when I originally published this article. Time keeps ticking on, and Hiveswap updates continue to slowly drip out.

October 2020

Act 2 Trailer

A new trailer is posted for Hiveswap Act 2. It opens with “years ago, but not many” as a reference to how slow the development process has been going, I guess?

Hiveswap Act 2 is delayed to November 2020.

Hiveswap.com is also updated with a more “streamlined” design. The new design removes many links to other projects and independent artists that were previously only accessible through the Hiveswap home page, so all of that content is now inaccessible unless you have a direct link already.

In the background, the entire whatpumpkin.com domain now force-redirects to hiveswap.com, breaking innumerable important links like this one and this one and that one.

New Troll

The new website also has a screenshot with this troll who has not previously been seen in promotional material or as part of the Troll Call. This is Fefsprites’ fantroll Idarat Catlaz, in the game due to them winning the comic contest. Nice!

How we made Befriendus Ludicrously Accessible

  • Posted in dev

Befriendus; everybody’s favorite visual novel about making alien friends. It’s got trolls, yes, but it also has a slew of accessibility options. You can adjust everything: color, font, motion, even spelling. It’s clean, it’s easy, and it works. Here’s how we did it.

Befriendus in-game menu, with accessibility options

When I was designing the basic accessibility framework I had these principles in mind:

  • Accessible scripts must be easy to write; work should never be duplicated
    • Demanding people write multiple versions of work is bad design and encourages accessibility to eventually be dropped in favour of efficient production
  • Humans should never do postprocessing tasks
    • We’re writing software; a computer should do any and all mechanical work, not writers
  • Accessibility options should have as granular control as possible
    • Whenever possible, players should be able to select exactly what they need, not be forced to use something that doesn’t match their needs.
    • Options should be compatible with each other whenever possible
    • Just pushing out transcripts is not accessible design.

The best way to explain these is probably to explain what we ended up doing, and how each design choice was made carefully in accordance with those principles.