Sonic ‘06 is infamously bad. It’s glitchy, it’s a meme, et cetera. But actually, it turns out that it’s really bad. It’s a bad game. I played it. I played so much of it. I own the DLC. It’s honestly hard to describe. So here’s a description.
I’m trying not to include general shoddiness here, which there is a lot of. Also, I’m not numbering them. This isn’t Buzzfeed.
There is “Very Hard” mode DLC. You could pay money for it. This shipped after the game released and they knew about the issues. Sega’s reaction after shipping Sonic ‘06 was to try to charge people for more Sonic ‘06.
In addition to the hard mode DLC, there is DLC for an extra story called “TEAMATTACKAMIGO”, where you play through a number of stages as side characters. Like End Of The World, you have to finish the whole gauntlet in one go with one pool of lives.
Apparently the game basically loads the whole overworld into memory any time the item layout changes or anything needs to be repositioned, even though really everything is in memory that should be there. This leads to hell situations like the box counting minigame. Oh god, the box counting minigame.
One of your questions was whether I thought Gio was a stalker. It’s my personal take that he probably does not technically qualify as one, but I also don’t think it’s a simple “no” either, given his antagonistic fixation toward people at WP, and his persistent invasiveness has made the women at WP uncomfortable.
Suffice to say for now, I don’t trust him, I will never speak to him, and probably no one from WP ever will either.
After the backer update came out, I took at look at Gio’s revisions to his article, and unsurprisingly, he just rearranged all the new facts so that he could draw all the same basic negative conclusions he’d already drawn.
I think this would be a bizarre conclusion to reach for anyone who was looking at that update objectively, and just indicates that the facts never really mattered because he had already made up his mind.
The only explanation is what everyone at WP suspected all along.
He’s a troll.
You’re probably wondering how I got into this situation.
It all started on 4/13/2021. That’s right, I’m writing a story about me this time. It’s my blog, after all. First I wrote a history, then reported on a rumor, and now it’s time to tell a thriller.
As of Kickstarter Update #36, What Pumpkin made the following statement about the accuser from this article: (They didn’t tell you it was the source in this article, I’m telling you that)
As an addendum, WP has identified the primary source of a disclosure to a well-circulated document of the Hiveswap development process. WP has been aware of a pattern of false claims this former employee has made since the end of their employment at the beginning of 2014. As this individual was not present during the end of the development contract with GC, nor the WPNYC development period, all of the information they have shared is based on speculation and conjecture.
According to What Pumpkin, this is a disgruntled ex-employee who left the team in early 2014, meaning anything they said later than that is speculation. In addition to the obvious — that a whistleblower doesn’t like the practices they’re whistleblowing — this would mean they were not privy to the events of 2014 or later, making anything they said about that only semi-informed speculation.
This makes sense. Many of the claims made here early in the timeline turned out to be correct, and even verified by What Pumpkin later on. Some of the later ones seem incorrect; semi-informed exaggerations to make a point. As with everything else, I will note which claims are dubious. It is entirely possible some of this information was provided in bad faith, but some of still holds up.
In the same Kickstarter update, though, they explicitly confirm a significant amount of the news I broke, including multiple major points in this very article! I have also noted those cases.
Original post follows
When I wrote the Hiveswap article, I left a note asking for people to contact me if there were any facts I got wrong or major events I missed. A number of people took me up on that, which I am thankful for.
However, there was one big report I got that was too significant to just edit into the article. Because these allegations were new, and from a credible source, I thought they warranted their own article and research.
For the rest of the story about Hiveswap, see The Hiveswap Fiasco, to which this is a kind of sequel.
By the request of the source (because Andrew is known to be aggressively litigious), I have edited our conversation into a synthetic document. This is a summary of the claims from the source to preserve their anonymity and ensure clarity. I am not yet asserting anything, just stating what the source said; I’ll hold my personal comments until after the whole thing.
Here is that report:
The biggest reason there’s an NDA in place about The Odd Gentlemen’s involvement is that Andrew wanted to cover up the fact that much of the blame is on Andrew’s failure to deliver a workable plan to the studio in the agreed-upon schedule.
While parts of the ipgd post are true, the post distorts what happened into a story designed to make Andrew look like he did no wrong. What actually happened is this:
The real story of Hiveswap isn’t about the game or the universe. Rather, the conversation “about Hiveswap” is dominated by stories about the development and history of the game as a project — starting as a Kickstarter success story but then bouncing from scandal to scandal for years. The story of how Andrew Hussie burned through a $2.5 million dollar investment over eight years to produce almost nothing is fascinating, convoluted, and poorly understood even among Homestuck fans.
Right now, this meta-story mostly exists in the form of oral history. This is probably due to the fact that a lot of the key sources are ephemeral — and most of them have been deleted — but it’s also because it feels premature to write up a “postmortem” on a game’s development before it’s even an eighth of the way finished. There is also significant pressure on people in the know — even people who just lived through backing the project — to keep quiet about all this, for reasons I’ll get into.
I’m documenting the story so far so that the Hiveswap Story isn’t lost to time, and so there’s a decent summary of events so far, and maybe even so new Hiveswap fans can catch up.
I dug through every page, announcement, interview, blog post, FAQ, and tweet I could find, and the culmination is this the most comprehensive — as far as I can tell — explanation of Hiveswap to date.